Understand and apply the TPACK framework as a guide to the best intersection of curricular standards, sound pedagogy choices, and technology selections.
Reflect and articulate the value and challenges of effective learning experiences supported by TPACK.
What Is TPACK?
Video Reflection Questions:
1. What does quality instruction for today's learner look like? When or where does it occur as
related to the TPACK framework?
2. Where do your instructional practices, or the instructional practices of those you support, residewithin the TPACK framework?
3. How does the TPACK framework support a culture of change in the classroom?
1. What is the significance of knowing the purpose of the "activity type"?
2. What are some considerations when choosing the appropriate technology for the "activity type"?
TPACK Game
Round I In the first round, draw from "C" cup and the "P" cup and brainstorm ways to fill in the missing item from the "T" cup that would be an EFFECTIVE approach to support student learning. ALWAYS start with "C" cup! Repeat this round as many times as you can in the time allowed. Record your results for your assigned groups. Group 1Group 2Group 3Group 4Group 5
Round II In the second round, participants draw from the "T" cup to add to their previous selections of C and P and brainstorm a lesson with all 3 TPACK components. Add an additional column and insert the T that coincides with the C and P.
Learning Outcomes
After this session you will be able to:
What Is TPACK?
Video Reflection Questions:
1. What does quality instruction for today's learner look like? When or where does it occur as
related to the TPACK framework?
2. Where do your instructional practices, or the instructional practices of those you support, residewithin the TPACK framework?
3. How does the TPACK framework support a culture of change in the classroom?
Group Discussion
1. What is the significance of knowing the purpose of the "activity type"?
2. What are some considerations when choosing the appropriate technology for the "activity type"?
TPACK Game
Round I
In the first round, draw from "C" cup and the "P" cup and brainstorm ways to fill in the missing item from the "T" cup that would be an EFFECTIVE approach to support student learning. ALWAYS start with "C" cup! Repeat this round as many times as you can in the time allowed. Record your results for your assigned groups. Group 1 Group 2 Group 3 Group 4 Group 5
Round II
In the second round, participants draw from the "T" cup to add to their previous selections of C and P and brainstorm a lesson with all 3 TPACK components. Add an additional column and insert the T that coincides with the C and P.
Additional Resources